Topic 1

Mechanics

The study of motion, forces, energy, and matter — the foundation of all physics.

A. Vectors & Scalars

Scalar vs Vector

TypeDefinitionExamples
ScalarHas magnitude onlyMass, speed, time, temperature, energy, distance
VectorHas magnitude and directionVelocity, force, acceleration, displacement, momentum
  • Vector addition uses head-to-tail method or parallelogram law
  • Resultant vector: single vector that produces the same effect as all combined vectors
Vector Components Fₓ = F cosθ  |  F_y = F sinθ Horizontal and vertical components of a vector F at angle θ

B. Kinematics (Motion)

Kinematics describes motion without considering its cause.

Terms & Definitions

TermDefinitionFormula
DistanceTotal path length (scalar)
DisplacementShortest path start → end (vector)s = final − initial position
SpeedDistance per unit time (scalar)speed = d / t
VelocityDisplacement per unit time (vector)v = s / t
AccelerationRate of change of velocitya = (v − u) / t

Equations of Motion

Uniformly accelerated motion

SUVAT Equations v = u + at s = ut + ½at² v² = u² + 2as s = (u + v)/2 × t u = initial velocity · v = final velocity · a = acceleration · t = time · s = displacement

C. Dynamics — Newton's Laws

Newton's Three Laws

LawStatementFormula / Example
1st Law (Inertia)A body stays at rest or in uniform motion unless acted on by external forceNo net force → no acceleration
2nd LawForce equals mass × accelerationF = ma
3rd LawEvery action has an equal and opposite reactionIf A pushes B, B pushes A with equal force
Newton's 2nd Law F = ma Weight W = mg  |  g = 9.8 m/s²
  • Weight (W) = mg — force due to gravity on an object's mass
  • Normal force: perpendicular contact force from a surface
  • Friction force: opposes relative motion between surfaces

D. Forces, Torque & Momentum

Torque (Moment of Force)

Torque τ = F × d F = force (N) · d = perpendicular distance from pivot (m) · Unit: N·m
  • Torque is the turning effect of a force about a pivot
  • Principle of moments: Sum of clockwise moments = sum of anticlockwise moments (equilibrium)

Momentum & Impulse

Momentum p = mv Unit: kg·m/s
Impulse J = Ft = Δp Impulse = Force × time = change in momentum
  • Conservation of Momentum: Total momentum before = after (no external forces)
  • Elastic collision: both momentum and kinetic energy conserved
  • Inelastic collision: only momentum conserved; KE is lost

E. Gravitation

Newton's Law of Universal Gravitation

Gravitational Force F = G × m₁ × m₂ / r² G = 6.67 × 10⁻¹¹ N·m²/kg² · r = distance between centres of mass
  • g = 9.8 m/s² — acceleration due to gravity on Earth's surface
  • Weight = mg
  • Gravitational PE = mgh (near Earth's surface)

F. Energy — Kinetic & Potential

Types of Energy

TypeFormulaDescription
Kinetic Energy (KE)KE = ½mv²Energy due to motion
Gravitational PEPE = mghEnergy due to height above ground
Elastic PEPE = ½kx²Energy in a stretched/compressed spring
Work DoneW = F × d × cosθEnergy transferred by a force over a distance
PowerP = W/t = FvRate of doing work (Watts)
  • Conservation of Energy: energy cannot be created or destroyed, only converted
  • At maximum height: KE = 0, PE = maximum
  • At ground: KE = maximum, PE = 0
  • Efficiency = (useful output / total input) × 100%

Key Energy Formulas

Kinetic Energy KE = ½mv²
Potential Energy PE = mgh
Work Done W = F·d·cosθ
Power P = W/t = Fv
⚡ MCQ Tip F=ma (Newton 2nd). Momentum = mv. KE = ½mv². PE = mgh. g = 9.8 m/s². Torque = F×d. Impulse = Ft = Δp. Conservation of momentum applies to all collisions.

Live Animation: Pendulum & Energy Conversion

Simple Pendulum — Energy Conversion

Watch kinetic ↔ potential energy exchange in real time

  Kinetic Energy (KE) 0.00 J
  Potential Energy (PE) 0.00 J
Total E0.00 J
150
40°

Quick MCQ Revision

FormulaMeaning
F = maNewton's 2nd Law — Force = mass × acceleration
W = mgWeight = mass × gravity (9.8 m/s²)
KE = ½mv²Kinetic Energy
PE = mghGravitational Potential Energy
p = mvMomentum = mass × velocity
J = Ft = ΔpImpulse = Force × time = change in momentum
τ = F × dTorque — turning effect of a force
F = Gm₁m₂/r²Newton's Universal Gravitation
W = F·d·cosθWork Done
P = W/t = FvPower
v = u + atSUVAT: velocity-time
s = ut + ½at²SUVAT: displacement
v² = u² + 2asSUVAT: velocity-displacement
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